Pac-Land cover art
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Pac-Land

Pac-Land

1984 · by Namco · Arcade, Sharp X68000, PC-8800 Series, Atari-ST, turbografx16, iOS, Amiga
PlatformArcadeActionFantasy
—0 player ratings
0in Lockers
0on wishlists
64critic score

About Pac-Land

Pac-Land itself is split into trips. In each of these trips the objective is to get the fairy (that is kept under Pac-man's hat) to Fairyland and also to return home to Pac-Man's house. The majority of the trip involves moving from left to right avoiding various obstacles such as the enemy ghosts, water spurts and quicksand traps. Each trip is divided into a number of rounds, the end of which provides Pac-Man with bonus points depending on how much time he has left and also his position in jumping at the end of each round. If the player runs out of time before finishing the round, Sue, the purple ghost, will speed up rapidly.

The penultimate round of a trip ends with Pac-Man entering Fairyl

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Pac-Land trailer

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